Friday, May 12, 2017

Blog Post 8: Final Project

Inspiration
Our game is called Maple Tale which is a mix between older games back in our childhood such as Maplestory, Runescape, and Terraria. We mix everything together that we find in our childhood games that were most memorable. This was made in Gamemaker 8.


Maplestory had jump quests which takes 4+ hours to finish, so we had Dr. Wiggles (our player's character name) to jump on ledges without falling. 

Runescape had fishing and cooking aspects with fire, so we included fishing and cooking. There is also wood cutting.


Terraria had lots of fighting so we included magic bolts for Dr. Wiggles to shoot from and fight off green and purple slimes to drop currency and useable items.

We combined all these aspects into a playable game and included our originality such as art and collecting flies (currency) to pass through levels. 

Instructions

To make the game understandable to play, there are quests windows on the far right corner of the screen. It helps players know what to do next.


On the launch of the game, there are also list of controls. It can also save game and load where the player left off. When all quests are finished, players can see the credits of the artists from the frog. Not only does the quest window acts as a guide to the game, the frog is also a guide that tells what the player should do next.

To make it feel like the player is advancing in the game, when Dr. Wiggles levels up to 5, his magic bolts speed increases. That means casting is faster.

Link: https://odangily.itch.io/maple-tale




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